RobinsRummy.COM
Robins Rummy Rules
Two players, and a full deck with 2 jokers is required. The dealer
changes at the end of every hand. (If having not played for 24
hours or more, the most recent looser deals
first)
After the shuffle and the deal of 7 cards apiece, the next (15th ) card
from the face down deck is flipped over and placed face
up next to the deck as the first card in the discard
pile.
The person having been dealt to plays the first turn.
One card must be taken from the top of the deck at the start of each
turn.
If the first card in the discard pile is a wild card, and the player
picks it up they may not go “out” on that turn.
If only the top card from the discard pile is picked up, it does not
have to be used in that turn.
If more than one card is picked up from the discard pile, the furthest
card picked up to must be used in a run
during that turn.
During ones turn, a run of cards may be placed face up on the table
which will be counted as positive points at end of hand.
At the end of each turn, one card must be placed face up on the top of
the discarded pile (each card being placed so that the
previous card may be recognized)
If one or more cards are picked up from the discard pile one additional
card must be discarded.
When one person has laid all their cards down by making runs and
discarding, the hand is over.
A Rummy is any card placed as a discard that can fit into a run already
played on the table, which can be picked up and
used immediately in that run by the opponent, or by the
discarded, but only after the completion the opponents turn.
Any cards left in your hand at the end of that hand is counted as
negative points against your score.
Jokers 30 points wherever they are played. Duces take the value of the
natural card they represent. 10 Of A Kind is possible.
Aces are 20 points, face are cards 15 points, 6-10 are 10 points, 3-5
are 5 points.
Jokers and duces are wild cards, Duces can represent any natural card.
In a run, jokers must be placed in the position just below the highest
natural single card, or below lowest card of the highest
consecutive secession. (K Q J
joker 9. The joker being the 10)
Wild cards played on the table in a run may picked up (exchanged) if
replaced by the natural card it had represented.
Runs
that may played
3 card straight flush, 3 (or more) consecutively numbered cards
of the same suit, which can be added to by either player. 5
card flush, 5 (or more) cards of the same
suit, which can be added to by either player. 5 (or more)
consecutively
numbered cards with non consecutive, random
suits. A “Nat”, once played cannot be added to, or contain wild cards.
The first 505 (or more) points wins game.
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© 2000 Piercenterprises All Rrights Preserved .